Tempo

The concept of Gwent is very simple. You play your cards if your total strength at the end of round surpasses that of your opponent you win, otherwise you lose. That description is as...

Player Archetypes

Introduction Magic the Gathering, as most of you know, is the Gaea of Collectable and Trading Card Games. It was created by Richard Garfield, and published by Wizards of the Coast in 1993. The game,...

Xyptero’s Deckbuilding – A Case Study

Community member Xyptero brings us a magnum opus on the topic of deckbuilding. A deck needs three things. It needs a win condition, ways to improve the consistency of your win condition, and the versatility to...

Gwent Challenger Viewing Party

Every event, whether big or small, is made more fun by sharing it with friends and people who are as passionate about it as you are. The Lodge of Sorceress (LOS) shares this sentiment,...

Introduction to Card Advantage

While playing each turn in Gwent may appear simple, it is anything but. A player may use one card from their hand per turn until they either pass or run out of resources. However,...

The Lifecycle of a Patch

Gnurrgard brings us another installment of his Gametalk analysis as he takes us through the common stages that we see between the various patches Gwent has experienced over the last year. Introduction We face the final...

Making Reads in Gwent: An Introduction

Guest author Philo delivers the basics on how to correctly predict the contents of your opponent’s hand – and what they plan to do with it. What are reads? Making a read is making an educated...

Gitting Gud, Part 1: The Myth of “Playing a Lot”

Guest contributor Philo dives into the mechanics of improving your day-to-day Gwent performance by working smarter, not harder. People play a game like Gwent for various reasons.  Some play as a mere diversion. Others play...

Cards Don’t Matter – Why You’re Testing Wrong

This article is also available in video form at this YouTube link! “The cards you have in your deck don’t matter” - that’s something that top players sometimes say. But what does it really mean?...

Gnurrgard’s Gametalk: Resources Part 1

Introduction How do I use spies/Ciri? - This is probably one of the most frequently asked questions from new players. Giving your opponent 10+ stats doesn’t seem right when the goal of the game is...

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